Even More Cave Terrain Unlocked!
about 5 years ago
– Tue, Jun 29, 2021 at 12:06:47 AM
ANOTHER STRETCH GOAL UNLOCKED!
We've reached our second Stretch Goal! Cave Terrain 2 will now be available for every Backer! We can't thank you enough for the kind words we've received with this campaign. We should have a handful of previews for both our add-ons and Stretch Goals before the end of the campaign. Keep spreading the word and let's ride this hype train to the next Stretch Goal!
Projects We Love
Heliana's Guide To Monster Hunting: A DnD 5e Supplement
Heliana’s Guide to Monster Hunting is a 300-page tome packed with exciting new content to enhance your 5th edition game. Discover lethally thrilling adventures, rules for tracking, harvesting, and crafting, and a humongous hoard of fully-illustrated items, monsters, spells, and player options within these blood-splattered pages. Battle lethal, multi-stage boss monsters and forge fantastic new items and familiars from their remains.
Here’s what’s inside:
- 3 modular rule systems for tracking, harvesting, and crafting
- 10 adventures, each playable at three levels
- 10 friendly familiars
- 40+ original spells
- 50+ new monsters
- 150+ fully-illustrated items
- 200+ characterful random encounters
With 11 Stretch Goals unlocked and 1 more just around the corner, nows the time to back the project.
3 Days Left! Click here to check out the Kickstarter
Worlds of Web DM: Weird Wastelands
Worlds of Web DM: Weird Wastelands is a location-based toolkit that gives you everything you need to play great games in places adversely affected by magical forces.
What happens when weaponized magic overwhelms a region?
When the Gods abandon a planet?
When an evil sun burns with the octarine glow of oblivion?
When the only power left is that of the mind, who is strong enough to wield it?
Features:
- A brand-new class, the psion. Harness the power of the mind to shape reality, telepathically link with other creatures, and perceive reality far beyond the normal sensory capabilities.
- New subclasses for heroes forged in unforgiving environments and infused with weird magical energies: the Scavenger ranger, the Ascetic cleric domain, the Techno-wizard, the Oath of the Monster Champion paladin, and more.
- New mechanics that both solve longstanding challenges for interesting exploration-based play in rules-as-written gaming and expand support for the exploration pillar.
- Ten locations primed for adventure, peril, and discovery in the weird wastes.
- Monsters with unique and powerful features to challenge and terrify your players, along with all the comprehensive info you’d expect from Web DM on how they fit into wasteland ecology and culture.
- And Much, Much More!